On Sat, Dec 06, 2003 at 06:15:57AM -0600, Skip Montanaro wrote: > Yes, I think it will be a nice debugging aid, at least for me and other > Quixote newbies. After a very brief time doing development against a persistent-mode implementation, I came to the conclusion that plain old CGI is the one obvious way to do Quixote development. Sure, it's slower to run, but it just naturally handles all those quick one line what-was-I-thinking fixes. Obviously this doesn't apply if what you're working on at the moment is the interaction of Quixote and the persistence environment you want to use for production, but the rest of the time... -- The dualist evades the frame problem - but only because dualism draws the veil of mystery and obfuscation over all the tough how-questions -- Daniel C. Dennett